METHODOLOGY FOR SHAPING THE CREATIVE IMAGINATION OF STUDENTS OF A SMALL SCHOOL AGE THROUGH DESIGN TECHNOLOGIES
Keywords:
junior school age students, creative imagination, design technologies, creative thinking,, visual design, STEAMAbstract
this article will cover the methodology for shaping the creative imagination of students of a small school age through design technologies. Through the use of Design Thinking (design thinking) steps, the study is based on the methodology of forming students ' skills to identify a problem, create an idea, prototype development and provide a creative solution. This methodology serves to develop technological competencies in students, engage in creative activities and support independent creative research.
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