THE ROLE OF THE ARDUINO PLATFORM IN TEACHING ROBOTICS ELEMENTS IN THE EDUCATIONAL PROCESS

Authors

  • Ashirmatova Shakhrizoda Sharifjon qizi, a 301-group student of the Technology Machines and Equipment program, Faculty of Vocational Education and Arts, Nizomiy Tashkent National Pedagogical University

Keywords:

robotics, Arduino,, STEAM education,, programming,, microcontroller, innovative technologies,, algorithmic thinking

Abstract

This article examines the pedagogical and practical significance of the Arduino platform in teaching robotics elements within the educational process. The study highlights Arduino’s potential for developing students’ algorithmic thinking, programming competence, engineering literacy, and creativity. In addition, the article analyzes the role of STEAM-based instruction in robotics education and substantiates the advantages of Arduino-supported project work in improving the quality of learning.

 

References

Banzi, M. (Getting Started with Arduino)

Monk, S. (Programming Arduino: Getting Started with Sketches)

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Published

2026-05-24